the Devourer

The Devourer or the ‘Eater of Worlds’ is a Dinagul, bound to the region of Ademorra. Most Ademorrans worship him as their god and ultimate master. In the end, as death comes, He will eat each and every mortal being. But those most worthy and most faithful will ultimately be reborn and be granted eternal life.

The last months, the cult of the Devourer is spreading throughout Shairra at an alarming rate. All measures taken by Proconsul Diokles or the clerics of Kern have had no effect whatsoever and the cult keeps growing.

Ay’Vorax (‘Master-Devourer’) is a Lesser God of Chaotic Evil alignment. His mortal avatars are the White Hydra and the Kraken.

Clerics of the Devourer can chose from the following 4 domains: Strength, Hatred, Undead, Gluttony

Strength Domain Spells
1. Enlarge Person: Humanoid creature doubles in size.
2. Bull’s Strength: Subject gains +4 to Str for 1 min./level.
3. Magic Vestment: Armor or shield gains +1 enhancement/4 levels.
4. Spell Immunity: Subject is immune to one spell per four levels.
5. Righteous Might: Your size increases, and you gain combat bonuses.
6. Stoneskin: Ignore 10 points of damage per attack.
7. Bigby’s Grasping Hand: Large hand provides cover, pushes or grapples.
8. Bigby’s Clenched Fist: Large hand provides cover, pushes or attacks your foes.
9. Bigby’s Crushing Hand: Large hand provides cover, pushes, or crushes your foes.

Granted Power (Su): You can perform a feat of strength as a supernatural ability. You gain an enhancement bonus to Strength equal to your cleric level. Activating the power is a swift action, the power lasts one round, and it is usable once per day.

Hatred Domain Spells
1. Doom: One subject suffers -2 on attacks, damage, saves, and checks.
2. Scare: Panics creatures of less than 6 HD.
3. Bestow Curse: -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.
4. Rage: Subjects gain +2 to Str and Con, +1 on Will saves, -2 to AC.
5. Righteous Might: Your size increases and you gain combat bonuses.
6. Forbiddance: Blocks planar travel, damages creatures of different alignment.
7. Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects.
8. Antipathy: Object or location affected by spell repels certain creatures.
9. Horrid Wilting: Deals 1d6/level damage within 30’.

Granted Power: Once per day as a free action, choose one opponent. Against that foe you gain a +2 morale bonus on attack rolls, saving throws, and skill checks for 1 round/cleric level.

Undeath Domain Spells
1. Ray of Enfeeblement: Ray deals 1d6 +1/2 levels Str penalty.
2. Desecrate: Fills area with negative energy, making undead stronger.
3. Animate Dead: Creates undead skeletons and zombies.
4. Vampiric Touch: Touch deals 1d6/2 levels damage; caster gains damage as hp.
5. Waves of Fatigue: Several targets become fatigued.
6. Create Undead: Creates ghouls, ghasts, mummies or mohrgs.
7. Eyebite: Target becomes panicked, sickened, and comatose.
8. Create Greater Undead: Create shadows, wraiths, spectres or devourers.
9. Energy Drain: Subject gains 2d4 negative levels.

Granted Power: You gain Extra Turning as a bonus feat.

Gluttony Domain Spells
1. Goodberry: 2d4 berries each cure 1 hp (max 8 hp/24 hours).
2. Death Knell: Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level.
3. Create Food and Water: Feeds three humans (or one horse)/level.
4. Vampiric Touch: Touch deals 1d6/2 levels damage; caster gains damage as hp.
5. Baleful Polymorph: Transforms subject into harmless (but very tasty) animal.
6. Heroes’ Feast: Food for one creature/level cures and grants combat bonuses.
7. Field of Ghouls: Transform dying creatures into ghouls
8. Bite of the King: Swallow enemies whole.
9. Trap the Soul: Imprisons subject within gem.

Granted Power: You gain a bite attack. If you are Small, your bite attack deals 1d4 points of damage; Medium, 1d6; or Large, 1d8. You are proficient with your bite, and considered armed. If you already have a natural bite attack, use the higher of the two damage values. This is considered a secondary natural attack.

the Devourer

Return of the Hydra Rhynn