Return of the Hydra
There are many organizations in Shairra, most of them illegal. One of the most important decisions the PC’s have to make during the first part of the campaign, is with which organizations they will align themselves and which will become their enemies.
the Kernian Empire (Lawful Neutral)
the Kernian Inquisitors (Lawful Neutral)
the Shairran Merchant Houses (Neutral Evil)
the Shairran philosopher-mages (Chaotic Neutral)
Hydra Council (Lawful Neutral)
the Ennearchs (True Neutral)